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MY PORTFOLIO
01
ENVIRONMENTAL
02
ENVIRONMENT
YEAR 2
Inspiration of this design was to recreate a scene from Throne of Glass down inside a cave where only a slight bit of light is shining down. This was my first environment piece I worked on and was really excited to recreate what i imagined
03
GAME CONCEPT
DESIGNER
3rd Person Hack and Slash, Time-Based Combat, Tactical Boosts, Dynamic Weapons. The game was set to be fighting on top of a 'Titan' that has multiple environments that needed to be cleared in order to defeat the final boss.
CHARACTERS
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